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1 The following arms manufacturer[ST:n ]is open for business.
2 The following arms manufacturer[ST:n ]is open for business.
3 A new arms manufacturer[ST:n ]has set up shop in NLA!
4 A new arms manufacturer[ST:n ]has set up shop in NLA!
5 A new arms manufacturer[ST:n ]has set up shop in NLA!
6 A new arms manufacturer[ST:n ]has set up shop in NLA!
7 A new arms manufacturer[ST:n ]has set up shop in NLA!
8 A new arms manufacturer[ST:n ]has set up shop in NLA!
9 Sakuraba Industries[ST:n ]has created a new product line!
10 Grenada Galactic[ST:n ]has created a new product line!
11 Meredith & Co.[ST:n ]has created a new product line!
12 Candid & Credible[ST:n ]has created a new product line!
13 Orphean Technologies[ST:n ]has created a new product line!
14 Six Stars[ST:n ]has created a new product line!
15 Sakuraba Industries[ST:n ]has created a new product line!
16 Grenada Galactic[ST:n ]has created a new product line!
17 Meredith & Co.[ST:n ]has created a new product line!
18 Candid & Credible[ST:n ]has created a new product line!
19 Orphean Technologies[ST:n ]has created a new product line!
20 Six Stars[ST:n ]has created a new product line!
21 Sakuraba Industries[ST:n ]has created a new product line!
22 Grenada Galactic[ST:n ]has created a new product line!
23 Sakuraba Industries[ST:n ]has had an R&D breakthrough!
24 Grenada Galactic[ST:n ]has had an R&D breakthrough!
25 Meredith & Co.[ST:n ]has had an R&D breakthrough!
26 Candid & Credible[ST:n ]has had an R&D breakthrough!
27 The Nopon Commerce Guild[ST:n ]has had an R&D breakthrough!
28 Factory 1.21[ST:n ]has had an R&D breakthrough!
29 Orphean Technologies[ST:n ]has had an R&D breakthrough!
30 Six Stars[ST:n ]has had an R&D breakthrough!
31 Sakuraba Industries[ST:n ]has had another R&D breakthrough!
32 Grenada Galactic[ST:n ]has had another R&D breakthrough!
33 Meredith & Co.[ST:n ]has had another R&D breakthrough!
34 Candid & Credible[ST:n ]has had another R&D breakthrough!
35 The Nopon Commerce Guild[ST:n ]has had another R&D breakthrough!
36 Factory 1.21[ST:n ]has had another R&D breakthrough!
37 Orphean Technologies[ST:n ]has had another R&D breakthrough!
38 Six Stars[ST:n ]has had another R&D breakthrough!
39 Sakuraba Industries[ST:n ]has created a new product line!
40 Sakuraba Industries[ST:n ]has created a new product line!
41 Sakuraba Industries[ST:n ]has created a new product line!
42 Grenada Galactic[ST:n ]has created a new product line!
43 Grenada Galactic[ST:n ]has created a new product line!
44 Meredith & Co.[ST:n ]has created a new product line!
45 Meredith & Co.[ST:n ]has created a new product line!
46 Meredith & Co.[ST:n ]has created a new product line!
47 Meredith & Co.[ST:n ]has created a new product line!
48 Candid & Credible[ST:n ]has created a new product line!
49 Candid & Credible[ST:n ]has created a new product line!
50 MULTI_Title
51 Six Stars[ST:n ]has created a new product line!
52 Sakuraba Industries[ST:n ]has created a superweapon!
53 Sakuraba Industries[ST:n ]has created a superweapon!
54 Sakuraba Industries[ST:n ]has created a superweapon!
55 Sakuraba Industries[ST:n ]has created a superweapon!
56 Sakuraba Industries[ST:n ]has created a superweapon!
57 Sakuraba Industries[ST:n ]has created a superweapon!
58 Sakuraba Industries[ST:n ]has created a superweapon!
59 Grenada Galactic[ST:n ]has created a superweapon!
60 Grenada Galactic[ST:n ]has created a superweapon!
61 Grenada Galactic[ST:n ]has created a superweapon!
62 Grenada Galactic[ST:n ]has created a superweapon!
63 Meredith & Co.[ST:n ]has created a superweapon!
64 Meredith & Co.[ST:n ]has created a superweapon!
65 Meredith & Co.[ST:n ]has created a superweapon!
66 BLADE Level 1
67 BLADE Level 2
68 BLADE Level 3
69 BLADE Level 4
70 BLADE Level 5
71 BLADE Level 6
72 BLADE Level 7
73 BLADE Level 8
74 BLADE Level 9
75 BLADE Level 10
76 Sakuraba Industries
77 Grenada Galactic Group
78 Meredith & Co.
79 Candid & Credible
80 The Nopon Commerce Guild
81 Factory 1.21
82 Orphean Technologies
83 Six Stars
84 Light Wear Series
85 Light Wear Series
86 Light Wear Series
87 Light Wear Series
88 Light Wear Series
89 Light Wear Series
90 Heavy Wear Series
91 Heavy Wear Series
92 Heavy Wear Series
93 Heavy Wear Series
94 Heavy Wear Series
95 Heavy Wear Series
96 Skell Wear Series
97 Skell Wear Series
98 All Products Upgraded!
99 All Products Upgraded!
100 All Products Upgraded!
101 All Products Upgraded!
102 All Products Upgraded!
103 All Products Upgraded!
104 All Products Upgraded!
105 All Products Upgraded!
106 All Products Further Upgraded!
107 All Products Further Upgraded!
108 All Products Further Upgraded!
109 All Products Further Upgraded!
110 All Products Further Upgraded!
111 All Products Further Upgraded!
112 All Products Further Upgraded!
113 All Products Further Upgraded!
114 Assault III Series
115 Knife III Series
116 Sniper II Series
117 Lastyr III Series
118 Slair II Series
119 Grando II Series
120 Ruina III Series
121 Candela III Series
122 Pilum II Series
123 Dyads III Series
124 Haven II Series
125
126 Edges II Series
127 Hexad Partican Series
128 EM Zenith Cannon Series
129 Antimatter Round Series
130 Goliath Piledriver Series
131 Deus Crusher Series
132 Detonation Flail Series
133 Megaflame Bullet Series
134 Zweihand Quarterer Series
135 Electric Flood Series
136 Dragoon Lance Series
137 Drone Storm Series
138 Trident Anchor Series
139 Voltaic Tusk Series
140 Barrage Cloak Series
141 Wall Decals Added
142 Holofigure Projector Added
143 Lighting Options Added
144 Room Colors Added
145 Holofigure Projectors Added
146 Wall Decals Added
147 Holofigure Projectors Added
148 Room Colors Added
149 Room Locations Added
150 Wall Decals Added
151 The central pillar of the Sakuraba[ST:n ]Group conglomerate, which enjoys[ST:n ]a reputation for excellent products.[ST:n ]Sakuraba firearms exhibit remarkable[ST:n ]stability and accuracy, qualities which[ST:n ]faithfully exemplify the design ethos[ST:n ]of their creators.
152 This new arms manufacturer is an[ST:n ]avid investor in beam-tech research.[ST:n ]Its best sellers are weapons that[ST:n ]emphasize quick cooldowns,[ST:n ]and protective wear that offers[ST:n ]high beam resistance.
153 An innovative user of Ganglion tech[ST:n ]in the weapon-design field.[ST:n ]Its products have made waves for[ST:n ]their ability to harness ether,[ST:n ]a feat which has until now proven[ST:n ]difficult for human technology.
154 This Ma-non arms manufacturer[ST:n ]specializes in solid defensive gear,[ST:n ]and is aiming to expand its market[ST:n ]with its lineup of electric weapons.
155 A commerce guild started by the[ST:n ]enterprising Nopon. Most of their[ST:n ]products are thermal weapons[ST:n ]that have been tuned to deliver[ST:n ]greater magazine capacity.
156 A privately-owned arms manufacturer[ST:n ]known for the unique aesthetics and[ST:n ]singular craftsmanship of its custom-[ST:n ]made products. It has quickly built[ST:n ]up a cult following of supporters.
157 An arms manufacturer made up of[ST:n ]Orpheans who defected from the[ST:n ]Ganglion to New LA. The architecture[ST:n ]of their gear differs greatly from[ST:n ]conventional human technology.[ST:n ]High-evasion protective wear[ST:n ]is their principle product.
158 The branch office of a Wrothian[ST:n ]conglomerate that monopolized the[ST:n ]weapons market on its home planet.[ST:n ]Its mainstay lineup consists of high-[ST:n ]power weapons, and armor with[ST:n ]high physical resistance.
159 Gravity keeping you down?[ST:n ]Then don this gear, the latest and[ST:n ]greatest in quality gravity resistance![ST:n ]And of course, high physical[ST:n ]resistance is still a trait of all[ST:n ]Sakuraba wear.
160 If you're an operative who raves for[ST:n ]ranged weapons, this is your gear.[ST:n ]Presenting a top-of-the-line series[ST:n ]of protective wear expertly tuned[ST:n ]beyond medium-wear specs!
161 This Meredith & Co. light wear,[ST:n ]infused with ether resistance, is a[ST:n ]boon of super technology. Don't hit[ST:n ]the battlefield without it!
162 We researched you humans a lot[ST:n ]to come up with this bold piece,[ST:n ]you know? Isn't it so avant-garde?[ST:n ]Oh, and it works pretty well in[ST:n ]battles, if that's your thing.
163 Go forth. Evade and conquer.
164 A singular lineup of armor worthy[ST:n ]of the bold and battle-tested.[ST:n ]Wear these to gain freedom from[ST:n ]the cruel shackles of gravity.
165 Only the ambitious survive.[ST:n ]Safeguard your life with our finest[ST:n ]defensive tech ever, and become[ST:n ]fearless on the front lines!
166 This new and improved lineup from[ST:n ]Grenada GG makes defense priority[ST:n ]one—obstructing those pesky one-hit[ST:n ]incapacitators at a proven high rate![ST:n ]If you're a ranged-weapon junkie,[ST:n ]this is one set of gear you'll want[ST:n ]in your wardrobe ASAP.
167 Meredith & Co. makes history again![ST:n ]This heavy wear sports solid defense[ST:n ]that can resist a variety of attack[ST:n ]types. It's an essential component[ST:n ]of every operative's arsenal.
168 This defense is going to make your[ST:n ]jaw drop, don't you think? Electrical[ST:n ]attacks won't even faze you.[ST:n ]Oh, and did we mention that this[ST:n ]lineup makes quite the fashion[ST:n ]statement? Trust us. I mean, we ARE[ST:n ]named Candid & CREDIBLE, right?
169 By pairing defense with evasion,[ST:n ]we've engineered invincibility.
170 It's conviction that makes one strong.[ST:n ]Presenting the ultimate armor for[ST:n ]those who refuse to retreat.
171 This wear has been delicately tuned[ST:n ]exclusively for pilots to deliver the[ST:n ]only definitive Skell experience.[ST:n ]Adaptation is a choice—become one[ST:n ]with your Skell today!
172 We've taken your requests to heart[ST:n ]and engineered a new Grenada line[ST:n ]to satisfy the needs of today's pilots.[ST:n ]It's also great for fighting on foot!
173 Thank you for choosing Sakuraba.[ST:n ]We are happy to announce that our[ST:n ]entire lineup has been upgraded with[ST:n ]a selection of fine battle traits.
174 As a sign of customer appreciation,[ST:n ]all products have been upgraded[ST:n ]with battle traits. Drop by the shop[ST:n ]to see our improved wares.
175 Change is nature's way.[ST:n ]Behold our new lineup of[ST:n ]battle-trait-infused products!
176 Thank you for your support.[ST:n ]We added some bells and whistles to[ST:n ]make our gear stronger, so we think[ST:n ]you'll probably like it?
177 Friends' generosity is welcome![ST:n ]As thank-you gift, Nopon add[ST:n ]battle traits to full product line.[ST:n ]Friends can see for themselves[ST:n ]at shop terminal!
178 I threw in some battle traits just for[ST:n ]you. There's still plenty of room for[ST:n ]upgrading though. But you know[ST:n ]what that means—I need more[ST:n ]miranium, stat!
179 We are not averse to miranium.[ST:n ]It is required to give form to the[ST:n ]conceptual, after all.
180 Your tribute is most appreciated.[ST:n ]Allow us to repay you through[ST:n ]our fine wares.
181 Thank you for choosing Sakuraba.[ST:n ]We are happy to announce that our[ST:n ]entire lineup has been upgraded[ST:n ]with an even newer selection[ST:n ]of battle traits.
182 As a sign of customer appreciation,[ST:n ]all of our products have been further[ST:n ]upgraded with battle traits. Drop by[ST:n ]the shop to see our improved wares!
183 Further change is nature's way.[ST:n ]Behold our new lineup of[ST:n ]battle-trait-infused products!
184 Thank you for your support.[ST:n ]We added even more bells and[ST:n ]whistles to make our gear stronger,[ST:n ]all right? Hopefully you'll like it?
185 Friends' generosity is neverending![ST:n ]As thank-you gift, Nopon add new[ST:n ]battle traits to full product line.[ST:n ]Friends can see for themselves[ST:n ]at shop terminal!
186 It's not often you find youngsters[ST:n ]with your gumption. But that's the[ST:n ]last set of upgrades you get[ST:n ]outta me! I'll thank you to leave me[ST:n ]to my lonesome from now on.
187 We are not averse to miranium.[ST:n ]Thank you. ...Yes, that is an apt[ST:n ]verbalization for our feelings.
188 Your tribute is worthy of a song![ST:n ]Allow us to repay you through[ST:n ]our fine wares.
189 Nothing is impossible with Sakuraba[ST:n ]in your arsenal. When locked in[ST:n ]combat with a foe, lock on to THEM[ST:n ]with our fine beam weaponry.[ST:n ]We guarantee results.
190 Sakuraba breaks new ground again![ST:n ]Introducing the latest addition to our[ST:n ]ground-gear lineup—an electric[ST:n ]line of knives guaranteed to[ST:n ]send piscinoids running.
191 At Sakuraba, evolution never pauses.[ST:n ]Finally, the secrets of ether technology[ST:n ]have been tapped to bring you the[ST:n ]one and only Sniper II series.
192 It's a raygun revolution from[ST:n ]Grenada! This new design[ST:n ]incorporates thermal tech,[ST:n ]allowing you to instantly[ST:n ]lay waste to theroid foes!
193 Finally, an electric longsword for the[ST:n ]operative who's a cut above the rest.[ST:n ]Choose trendy. Choose Grenada.
194 No one can hold a candle to[ST:n ]Meredith tech. We've proven that in[ST:n ]the Grando II series—gravity guns[ST:n ]that incorporate xenoform knowledge.[ST:n ]Gravitate yourself to one today!
195 Meredith is breathing new life into[ST:n ]the psycho-launcher market with its[ST:n ]all-new Ruina III line. Come see the[ST:n ]Meredith difference for yourself.
196 The Candela III photon saber is[ST:n ]Meredith's latest in gravity-based[ST:n ]gear. Cut foes down with a mighty[ST:n ]blow that bends space-time itself!
197 Long before the pen, we took spear[ST:n ]in hand. By melding this noble[ST:n ]weapon with ether technology,[ST:n ]we bring to you the Pilum II line—[ST:n ]javelins of unrivaled destructive force.[ST:n ]A new chapter in human history[ST:n ]starts here and now.
198 Want to turn mechanoids into slag?[ST:n ]Then you need some solid gravity[ST:n ]weapons in your arsenal!
199 Have we got something for you![ST:n ]These babies are too heavy for us[ST:n ]to use, but they'd be no problem[ST:n ]for you guys, you know?
200 MULTI_Caption
201 These twin swords of flame emit a[ST:n ]keen flash, and boast the power to[ST:n ]rend evil. None but the worthiest[ST:n ]may wield them.
202 Skells will never be the same![ST:n ]Powered by a fifth-generation particle[ST:n ]generator and fit for a dreadnought-[ST:n ]class warship, this six-barrel cannon[ST:n ]is the pinnacle of Skell weaponry.[ST:n ]Equip your squad with the stopping[ST:n ]power of a fleet!
203 A technical feat worthy of the[ST:n ]Sakuraba name. The electromagnetic[ST:n ]induction barrel has been shortened,[ST:n ]yet particle acceleration has doubled![ST:n ]With a long-range accuracy of 98.5[ST:n ]percent, it's the perfect choice for[ST:n ]picking off distant targets.
204 Sakuraba, the leader in particle[ST:n ]research, unveils its latest master-[ST:n ]piece. But what kind of weapon[ST:n ]is it? Physical? Beam? Electric?[ST:n ]No, there's only one force felling foes[ST:n ]in today's era—gravity! So be a[ST:n ]winner and get with gravity today!
205 Introducing Sakuraba's ultimate[ST:n ]combat drill—the very weapon you[ST:n ]dreamed of owning as a kid.[ST:n ]We've redesigned this mining tool[ST:n ]for maximum efficiency, and also[ST:n ]given it a rocket booster for extra[ST:n ]velocity. Don't just drill—dream!
206 Are your Skell arms crushed?[ST:n ]Are you ready to give up? Stop![ST:n ]Instead, deploy two EXTRA arms and[ST:n ]power your way to total victory![ST:n ]You'll marvel as foes are reduced to[ST:n ]ribbons by the 10 swords affixed to[ST:n ]the patented power frame!
207 Air support? Let's get dead instead![ST:n ]YOU become the artillery in this high[ST:n ]risk offensive. Just make sure your[ST:n ]Skell is insured, because the only[ST:n ]way out is in a slag bag![ST:n ]* This product is non-refundable.
208 Sniping enthusiasts, rejoice![ST:n ]Ammunition for this model features[ST:n ]an integrated optic sensor able to[ST:n ]modify trajectory for pesky moving[ST:n ]targets. But wait! There's more![ST:n ]It also features a triple-layer explosive[ST:n ]that damages the thickest armor.
209 Forged from a newly developed steel[ST:n ]variant of incredible denseness, these[ST:n ]tiny powerhouses allow for blows of[ST:n ]earth-shattering force. Each blade[ST:n ]also comes fitted with attitude-control[ST:n ]thrusters—perfect for letting loose a[ST:n ]rapid flurry of dual sword swipes.
210 The apex of weaponized wave[ST:n ]emitters! Panels on the shoulders[ST:n ]send out stun waves that incapacitate[ST:n ]both living organisms and alien[ST:n ]weaponry alike. It also comes with a[ST:n ]jamming feature that protects your[ST:n ]Skell from irksome enemy missiles.
211 The devastating power of an aerial[ST:n ]offense is now available in a Skell![ST:n ]When a high-altitude raid or orbital[ST:n ]strike isn't an option, you can still[ST:n ]rain destruction on your foes from [ST:n ]above with this single unit.[ST:n ]* Not for use inside caves.
212 This weapon's power becomes clear[ST:n ]when engaging multiple foes at close[ST:n ]range. Each of the 10 independently[ST:n ]moving blades revolve at blinding[ST:n ]speed to rip and rend nearby foes,[ST:n ]pushing them back in the perfect[ST:n ]marriage of offense and defense.
213 Developed using ancient alien tech,[ST:n ]this weapon launches a homing spear[ST:n ]with both electric and physical[ST:n ]properties. Fire and forget—because[ST:n ]it never misses the mark!
214 With this weapon in hand, even[ST:n ]Mother Nature will be your ally![ST:n ]Particles in the atmosphere are[ST:n ]electrostatically induced to create an[ST:n ]enemy-razing lightning storm of one[ST:n ]hundred million volts.
215 Many claim to sell the ultimate[ST:n ]weapon, but until now, none[ST:n ]could claim the ultimate defense.[ST:n ]The cloak deployed from this shield[ST:n ]renders Skells invincible, while a[ST:n ]360 degree barrage of beams rids[ST:n ]the vicinity of all aggressors.
216 New wall decals are now available[ST:n ]in the BLADE barracks.
217 A new holofigure projector is now[ST:n ]available in the BLADE barracks.
218 New lighting options are now[ST:n ]available in the BLADE barracks.
219 New room colors are now[ST:n ]available in the BLADE barracks.
220 New holofigure projectors are now[ST:n ]available in the BLADE barracks.
221 New wall decals are now available[ST:n ]in the BLADE barracks.
222 New holofigure projectors are now[ST:n ]available in the BLADE barracks.
223 New room colors are now[ST:n ]available in the BLADE barracks.
224 New room locations can now be[ST:n ]customized in the BLADE barracks.
225 New wall decals are now available[ST:n ]in the BLADE barracks.
226 IN STOCK NOW!
227 GET YOURS TODAY!
228 NOW ON SALE!
229 It's waiting at the shop, all right?
230 Purchasing something would not be unwise...
231 We await your arrival.
232 IN STOCK NOW!
233 GET YOURS TODAY!
234 NOW ON SALE!
235 It's waiting at the shop, all right?
236 Purchasing something would not be unwise...
237 We await your arrival.
238 IN STOCK NOW!
239 GET YOURS TODAY!
240 IN STOCK NOW!
241 GET YOURS TODAY!
242 NOW ON SALE!
243 It's waiting at the shop, all right?
244 Don't forget wallets, friends!
245 Buy something. ...Or not. Hell if I care.
246 Purchasing something would not be unwise...
247 We await your arrival.
248 IN STOCK NOW!
249 GET YOURS TODAY!
250 NOW ON SALE!
251 It's waiting at the shop, all right?
252 Don't forget wallets, friends!
253 Buy something. ...Or not. Hell if I care.
254 Purchasing something would not be unwise...
255 We await your arrival.
256 IN STOCK NOW!
257 IN STOCK NOW!
258 IN STOCK NOW!
259 GET YOURS TODAY!
260 GET YOURS TODAY!
261 NOW ON SALE!
262 NOW ON SALE!
263 NOW ON SALE!
264 NOW ON SALE!
265 It's waiting at the shop, all right?
266 It's waiting at the shop, all right?
267
268 We await your arrival.
269 We look forward to your business.
270 We look forward to your business.
271 We look forward to your business.
272 We look forward to your business.
273 We look forward to your business.
274 We look forward to your business.
275 We look forward to your business.
276 We look forward to your business.
277 We look forward to your business.
278 We look forward to your business.
279 We look forward to your business.
280 We look forward to your business.
281 We look forward to your business.
282 We look forward to your business.
283 These can be changed at the Customization Center.
284 This can be displayed in the Holofigure Gallery.
285 These can be changed at the Customization Center.
286 These can be changed at the Customization Center.
287 These can be displayed in the Holofigure Gallery.
288 These can be changed at the Customization Center.
289 These can be displayed in the Holofigure Gallery.
290 These can be changed at the Customization Center.
291 This can be customized at the Customization Center.
292 These can be changed at the Customization Center.
293 Nagi
294 L
295 Lao
296 H.B.
297 Gwin
298 Frye
299 Doug
300 Yelv
301 Bozé Lowes
302 Phog Christoph
303 Elma
304 Lin
305 Celica
306 Irina
307 The Murderess
308 Alexa
309 Hope Alanzi
310 Mia
311 New LA Defense Secretary
312 Wanderer
313 Pathfinder
314 Pathfinder
315 Interceptor
316 Interceptor
317 Harrier
318 Reclaimer
319 Harrier
320 Prospector
321 Reclaimer
322 Outfitter
323 Prospector
324 Interceptor
325 Curator
326 Outfitter
327 Mediator
328 Curator
329 Duelist+
330 Shield Trooper+
331 Partisan Eagle
332 Shield Trooper+
333 Samurai Gunner
334 Samurai Gunner+
335 Blast Fencer+
336 Blast Fencer+
337 Partisan Eagle
338 Winged Viper
339 Full Metal Jaguar
340 Shield Trooper
341 Psycorruptor+
342 Psycorruptor+
343 Winged Viper+
344 Partisan Eagle+
345 Psycorruptor+
346 Psycorruptor
347 Administrative District
348 Administrative District
349 Administrative District
350 Administrative District
351 Administrative District
352 Industrial District
353 Administrative District
354 Commercial District
355 Commercial District
356 Residential District
357 BLADE Barracks
358 BLADE Barracks
359 Industrial District
360 Administrative District
361 Administrative District
362 Industrial District
363 Residential District
364 Ma-non Ship
365 The White Whale's former captain, Nagi is now defense secretary of[ST:n ]New LA. He is a plainspoken individual who looks upon his BLADE[ST:n ]brethren with warmth. He is also a iaijutsu master, and rumored to[ST:n ]be the best combatant in all of BLADE.
366 A native of planet Mira. Though eerily statuesque by human standards,[ST:n ]L's looks offer a sharp contrast to his whimsical speech and folksy[ST:n ]personality. His immense knowledge has gained him the trust of[ST:n ]both Nagi and Vandham.
367 Though outwardly calm and collected, conflicting emotions burn in Lao's[ST:n ]heart. Hailed as BLADE's best marksman, he possesses even Elma's[ST:n ]respect. He and Doug are war buddies with a lengthy history.
368 Hector Birtwhistle is a logical man armed with untiring ambition and[ST:n ]scholarly acumen. His judgment places the interests of the human race[ST:n ]above all else—at times resulting in a rather cold impression.
369 An honest man with an unshakable sense of justice—if not the sharpest[ST:n ]tool in the shed. Gwin admires his commanding officer Irina and yearns[ST:n ]to protect her, though a lack of ability has prevented him from fully[ST:n ]realizing this noble goal.
370 Frye can often be found at the local diner knocking back an off-duty[ST:n ]drink. On the clock, however, he undertakes missions that most[ST:n ]operatives bend over backwards to avoid. This daring has earned[ST:n ]him the unusual nickname of \"Killer Ostrich.\"
371 Doug is stern in appearance, but rather meek in demeanor.[ST:n ]When one of Lin's Skell tests ends in failure, he usually takes the flak.[ST:n ]He's a competent fighter, however—especially when in a Skell cockpit.
372 Foul-mouthed and quick-tempered, Yelv isn't a conventional example of[ST:n ]BLADE's finest—though he will open his heart to those he respects.[ST:n ]He tends to hang out in the commercial district, and similar to the[ST:n ]protagonist, has some issues with his memories of past events.
373 A veteran soldier with a service record dating back to Coalition army[ST:n ]days. He went on to become a military-academy instructor, and trained[ST:n ]many active BLADEs. Bozé is also deeply interested in certain facets of[ST:n ]eastern Earth culture.
374 Phog is quite shy, and adheres to his own natural rhythm above all.[ST:n ]Due to these unique qualities, he prefers to carry out assignments alone.[ST:n ]His genius-like traits have, however, nurtured excellent skills in the field.
375 A former colonel in the Coalition Special Operations Heavy Armor[ST:n ]Training Unit—more casually known as the \"Skelleton Crew.\"[ST:n ]Few operatives can match Elma in combat, either in or out of a Skell.
376 Lin is a genius mechanic whose skills extend to Skell tech and beyond.[ST:n ]She has a bubbly personality, treating everyone with equal warmth.[ST:n ]Though young, she bears a passion for justice and a fierce will to live.
377 A kindhearted Qlurian who drifted to Mira along with Rock.[ST:n ]Celica's gentle demeanor and strong sense of responsibility enable her[ST:n ]to aid those in need, and she strives endlessly to protect her[ST:n ]counterpart Rock from engaging in any kind of conflict.
378 Gutsy but cool-headed, Irina devotes her entire being to protecting the[ST:n ]people of New LA. Back in her Skelleton Crew days, Irina served under[ST:n ]Elma, a leader for whom she still maintains strong adoration.
379 The Murderess's remarkable skills are contrasted by a mysterious focus[ST:n ]on money that leads her to betray others without a second thought.[ST:n ]Such a reputation means that no operative wants to team up with her[ST:n ]if they can help it, and as such, her true ambitions remain unclear.
380 A weapons tester for the Outfitters. Alexa loves machines and gadgets[ST:n ]above all else, and is happiest when in a Skell cockpit.
381 A Mediator revered throughout New LA for her selfless devotion to[ST:n ]helping citizens with their troubles. Though not proficient in combat,[ST:n ]she toils tirelessly for the cause in her own way.
382 A junior BLADE who is still learning the ropes, but has managed to[ST:n ]survive a number of trials with a touch of luck and lots of tenacity.[ST:n ]Her next goal is to be placed on the same team with a particular[ST:n ]operative she looks up to...
383 Nagi is a skilled warrior capable of engaging several enemies at once.[ST:n ]He uses a unique style based on the Duelist class.
384 L gives equal support to all comrades, no matter where they hail from.[ST:n ]He uses a unique style based on the Shield Trooper class.
385 Lao uses a standard Partisan Eagle style to engage in ranged combat[ST:n ]while also keeping melee enemies at bay.
386 H.B. is a strategist who can calmly formulate a battle plan for any situation.[ST:n ]He uses a unique style based on the Shield Trooper class.
387 Gwin uses a standard Samurai Gunner style to fearlessly charge into[ST:n ]the fray—often leaving his comrades to clean up the aftermath.
388 Frye is able to cover broad areas of the battlefield with his gatling volleys.[ST:n ]He uses a unique style based on the Samurai Gunner class.
389 No predicament is too daunting for Doug, who uses a unique style[ST:n ]based on the Blast Fencer class to do battle on the front lines.
390 Yelv wields a fearsome photon saber, which he extols as the ultimate[ST:n ]weapon. His unique style is based on the Blast Fencer class.
391 Bozé uses a standard Partisan Eagle style for both ranged and melee[ST:n ]encounters, regardless of enemy numbers.
392 Phog uses a standard Winged Viper style. His proficiency with a blade[ST:n ]is most apparent when in dangerous situations.
393 Elma's twin swords are complemented by dual firearms which she wields[ST:n ]with deadly skill in a standard Full Metal Jaguar style.
394 Though small in frame, Lin wields a massive shield to valiantly engage[ST:n ]foes up close—a hallmark of her standard Shield Trooper style.
395 Celica uses a unique style based on the Psycorruptor class to unleash[ST:n ]a variety of debuffs that chip away at enemy vitality.
396 Irina aids allies by using recovery techniques with areas of effect.[ST:n ]Her unique style is based on the Psycorruptor class.
397 The Murderess ruthlessly cuts down foes before they can counterattack.[ST:n ]Her unique style is based on the Winged Viper class.
398 Alexa uses a unique style based on the Partisan Eagle class.[ST:n ]To her, fighting from a Skell cockpit is sheer ecstasy.
399 Hope uses a unique style based on the Psycorruptor class,[ST:n ]balancing buffs and debuffs to support allies while weakening foes.
400 Mia uses a standard Psycorruptor style to unleash barrages of[ST:n ]cannon fire that damage enemies from a safe distance.
401 Blossom Dance
402 Mindstorm
403 Afterburner
404 Atomic Hit
405 Ultraslash
406 Bullet Twister
407 Starlight Duster
408 Essence Exchange
409 Vortex
410 Crisis Zone
411 Shadowstrike
412 Fire Carnival
413 Zero Zero
414 Smooth Recovery
415 Gravity Lunge
416 Overclock
417 Secondary Speed
418 Clarity Ray
419 True Stream Edge
420 Dual Dynamo
421 Balance Breaker
422 Flamehand
423 Grenade Blitz
424 Titan Recharge
425 Phenomenon
426 Master Gunner
427 Slayonet
428 Sky High
429 Ghost Factory
430 Drum Roll
431 Black Bane
432 Quick Cannon
433 Seventh Edge
434 Maximum Voltage
435 Tacit Censure
436 Beam Bomber
437 Elma's Advice
438 Elma's Advice
439 Elma's Advice
440 Lin's Advice
441 Vandham's Advice
442 Eleonora's Advice
443 Tatsu's Advice
444 Elma's Advice
445 Doug's Advice
446 Advice_010_Title
447 Lin's Advice
448 Eleonora's Advice
449 Eleonora's Advice
450 Vandham's Advice
451 Vandham's Advice
452 Lao's Advice
453 Lin's Advice
454 Eleonora's Advice
455 Lin's Advice
456 Elma's Advice
457 Advice_021_Title
458 Lin's Advice
459 L's Advice
460 Lao's Advice
461 Eleonora's Advice
462 Eleonora's Advice
463 Elma's Advice
464 Eleonora's Advice
465 Eleonora's Advice
466 Lin's Advice
467 Lin's Advice
468 Lin's Advice
469 Lin's Advice
470 Lin's Advice
471 Lin's Advice
472 Lin's Advice
473 Elma's Advice
474 Vandham's Advice
475 Elma's Advice
476 Elma's Advice
477 Eleonora's Advice
478 Follow the Arrow
479 Target and Draw
480 Sprinting
481 Gear and Arts
482 Classes and Skills
483 Fast Travel
484 Presenting...Follow Ball!
485 Overdrive
486 Registering Skells
487 Advice_010_Title2
488 Supporting Arms Manufacturers
489 Fashion Gear
490 BLADE Reports
491 Getting a Skell License
492 The Skell Flight Module
493 Making the Most of FrontierNav
494 Advancing Story Missions
495 The Collectopedia
496 Gathering Info
497 Segment Recon
498 Advice_021_Title2
499 Customizing the Barracks
500 L's Shop
501 Installing Data Probes
502 Editing Your Greetings
503 The Segment Map
504 Engaging Massive Foes
505 BLADE Services
506 Scouting BLADEs
507 Meredith & Co.
508 Candid & Credible
509 The Nopon Commerce Guild
510 Factory 1.21
511 Orphean Technologies
512 Six Stars
513 A Present from Lin
514 Organizing Your Party
515 A Surprise from the Commander
516 Elma's True Form
517 Survey Complete!
518 A Great BLADE's Reward
519 Take a moment to check the [ST:col p1=red ]mini-map[ST:col p1=white ] if you're ever stumped.[ST:n ]Following the yellow arrow should reveal the way forward,[ST:n ]though an occasional excursion off the beaten path never hurts.[ST:n ]You know what they say about all work and no play, after all.
520 Initiate combat by [ST:col p1=red ]targeting[ST:col p1=white ] an enemy, then [ST:col p1=red ]drawing[ST:col p1=white ] your weapon.[ST:n ]Now what do you say we give it a whirl, hmm?[ST:n ]I'll be here to back you up, so feel free to experiment.
521 If we want to reach the Habitat before sundown, we'll need to pick[ST:n ]up the pace and start [ST:col p1=red ]sprinting[ST:col p1=white ]. Sprinting is good for times when[ST:n ]you need to get somewhere in a hurry, or when you need to break[ST:n ]out of an especially hairy situation.
522 Engaging a tyrant is no small task. It's important to [ST:col p1=red ]equip[ST:col p1=white ] your[ST:n ]best before charging in, so double-check all weapons and gear.[ST:n ]Oh, and make sure your Arts are ready and [ST:col p1=red ]leveled up[ST:col p1=white ], okay?[ST:n ]That's the first step to becoming a combat master!
523 Once you hit class rank 10, you might wanna think about[ST:n ][ST:col p1=red ]changing classes[ST:col p1=white ]. Moving from Drifter to a higher class will allow[ST:n ]you to use [ST:col p1=red ]skills[ST:col p1=white ]. Oh, and remember—you can change classes[ST:n ]anytime, so don't be afraid to try something new!
524 Ever wish you could zip straight back to a place you visited?[ST:n ]Well, that's why we have [ST:col p1=red ]fast travel[ST:col p1=white ]! It allows you to instantly return[ST:n ]to significant landmarks as well as any FrontierNav sites that have[ST:n ]data probes installed. Just access the segment map to use it.
525 Before using [ST:col p1=red ]Follow Ball[ST:col p1=white ], select mission friend want guidance for![ST:n ]Follow Ball is super convenient Nopon treasure, but also total junk[ST:n ]if no mission is selected. ...Oh, and Follow Ball sometimes get lost,[ST:n ]so try to go easy on Follow Ball. It pretty smart for the most part!
526 The dawn of mimeosome tech gave man a new vessel—and with it,[ST:n ]a new method of attack: [ST:col p1=red ]Overdrive[ST:col p1=white ]. Accumulate 3,000 TP to unleash[ST:n ]this devastating technique. It's bound to prove useful against the[ST:n ]Ganglion nemesis that grows fiercer by the day.
527 Welcome to the club, Skell pilot. Before you hop into the cockpit,[ST:n ]you need to [ST:col p1=red ]register[ST:col p1=white ] your Skell. Once that's out of the way,[ST:n ]your craft will be sent to the [ST:col p1=red ]Skell Garage[ST:col p1=white ] inside the barracks.[ST:n ]Remember to register whenever you want to use a new Skell!
528 Advice_010_contents
529 [ST:col p1=red ]Arms manufacturers[ST:col p1=white ], or AMs, support us from the sidelines by[ST:n ]developing new weaponry and gear. And by utilizing their services,[ST:n ]we can support them, too! Head to the AM terminal in Armory[ST:n ]Alley to learn more about working with AMs to make new gear.
530 We finally found the Lifehold Core! All of humanity is in your debt.[ST:n ]Though this kind of thing probably warrants a trophy or something,[ST:n ]what we CAN do is approve the use of [ST:col p1=red ]fashion gear[ST:col p1=white ] instead.[ST:n ]Open the Ground Gear sub-menu to slip into your favorite threads!
531 Good job on your mission! Two new features are now available.[ST:n ]The first is [ST:col p1=red ]BLADE reports[ST:col p1=white ], which allow BLADE operatives to[ST:n ]interact and share info. Use this feature to coordinate missions,[ST:n ]give advice, or even shower me with affection if you so desire.
532 We hear you're shaping up to be quite the operative.[ST:n ]...Well then? You think you got what it takes to be Skell-worthy?[ST:n ]See me when you're ready to go for your [ST:col p1=red ]license[ST:col p1=white ]. I'll be waiting.
533 Our flight-capable Skell prototype is finally ready for a field test.[ST:n ]That means we'll need testers—and tough ones at that. Those up [ST:n ]to the challenge should visit [ST:col p1=red ]Mission Control[ST:col p1=white ] and accept the[ST:n ]\"[ST:col p1=red ]Flight Module[ST:col p1=white ]\" mission ASAP. It's time to hit the skies!
534 Have you been making use of FrontierNav? FN sites with data[ST:n ]probes installed produce a standard harvest of [ST:col p1=red ]miranium[ST:col p1=white ] and will[ST:n ]sometimes yield additional [ST:col p1=red ]precious resources[ST:col p1=white ]. A skilled BLADE[ST:n ]knows when and where to plant what type of probe.
535 At last, your BLADE adventure begins! [ST:col p1=red ]Main story missions can[ST:n ]be undertaken via the BLADE barracks[ST:col p1=white ], but remember that they[ST:n ]come with specific requirements, like level and survey rate.[ST:n ]Good luck, Rook—we're counting on you to find the Lifehold Core!
536 Do you know about the [ST:col p1=red ]Collectopedia[ST:col p1=white ]? It's a database for all the[ST:n ]mysterious items found on Mira. Operatives who come across[ST:n ]anything of significance during their travels are requested to register[ST:n ]an entry. You'll receive a small reward for each item registered!
537 Be sure to walk the streets of New LA from time to time—you never[ST:n ]know what new [ST:col p1=red ]info[ST:col p1=white ] you may come across. Some of it can even[ST:n ]trigger new segment recon opportunities! After raising your survey[ST:n ]rate in the wild, why not take a relaxing stroll through the city?
538 How goes your survey of Mira? Remember that your survey rate[ST:n ]can be boosted by more than just planting data probes;[ST:n ]doing [ST:col p1=red ]recon[ST:col p1=white ] for the segments surrounding a FrontierNav site[ST:n ]will also help. So try knocking out some recon whenever you can.
539
540 That ship the Ma-non live in is really something! We should spiff[ST:n ]things up in our home, too. Why not try [ST:col p1=red ]customizing[ST:col p1=white ] the barracks?[ST:n ]Access the Customization Center to change room colors, hang wall[ST:n ]decals, and more. New options unlock at higher BLADE levels!
541 Come one, come all! Add [ST:col p1=red ]slots[ST:col p1=white ] to gear for a sum of miranium![ST:n ]As many a wise human has said, you DON'T want to bring a fife[ST:n ]to a gunfight. Turn good gear GREAT at L's wondrous new shop!
542 I'm Lao, a Pathfinder. If we're gonna grow FrontierNav, we need to[ST:n ]install more data probes. To plant one, simply [ST:col p1=red ]approach a vacant[ST:n ]FrontierNav probe site and press the A Button[ST:col p1=white ]. This requires your[ST:n ]mechanical field skill be up to snuff, so don't forget to level it up.
543 Hey, so...have you set up your [ST:col p1=red ]greetings[ST:col p1=white ]? They're a great tool for[ST:n ]introducing yourself to other operatives! You can personalize them[ST:n ]by selecting \"Edit Greetings\" from the \"Social\" menu. Try it out[ST:n ]sometime! Just remember to be respectful of other players, all right?
544 This is Eleonora, BLADE support lead, here to tell you that the[ST:n ][ST:col p1=red ]segment map[ST:col p1=white ] is now available for use. The map, displayed on your[ST:n ]handheld comm device, is a useful tool with lots of info about Mira.[ST:n ]Give it a look if you're unsure of where you are or what to do!
545 Now all that's left is to report back to base. But first, I'll let you in[ST:n ]on a secret—a giant beast like that is usually best engaged with[ST:n ]a [ST:col p1=red ]Skell[ST:col p1=white ]. Neutralizing a foe like that on foot—especially a tyrant—[ST:n ]is pretty risky, so be careful about such things in the future, okay?
546 You're officially a BLADE now. Congrats! Becoming one of us grants[ST:n ]you access to a variety of services, including the [ST:col p1=red ]shop terminal[ST:col p1=white ],[ST:n ]the [ST:col p1=red ]AM terminal[ST:col p1=white ], [ST:col p1=red ]Mission Control[ST:col p1=white ], and more. Some services are still[ST:n ]off-limits at the moment, but I'll get back to you on those later.
547 Next up is the [ST:col p1=red ]BLADE Scout[ST:col p1=white ] feature. This allows a BLADE operative[ST:n ]from another team to aid you for a limited time. Simply access[ST:n ]the BLADE Scout Console anytime you need an extra hand.[ST:n ]...Well, look at that! Now all BLADE services are at your disposal!
548 There's a new arms manufacturer in town called [ST:col p1=red ]Meredith & Co.[ST:col p1=white ]![ST:n ]Apparently, they're implementing new technology based on data[ST:n ]from xeno combat encounters. Sounds pretty cool, huh? Head on[ST:n ]over to the AM terminal in Armory Alley to check them out.
549 Word on the street is that a new Ma-non arms manufacturer called[ST:n ][ST:col p1=red ]Candid & Credible[ST:col p1=white ] is coming to town. I bet they're packing all[ST:n ]kinds of crazy tech us humans couldn't even dream of![ST:n ]Head over to the AM terminal in Armory Alley to check them out.
550 The Nopon are setting up a local branch of their \"[ST:col p1=red ]Nopon[ST:n ]Commerce Guild[ST:col p1=white ]\" arms manufacturing outfit. Boring name, I know,[ST:n ]but I bet the stuff they sell is anything but! Head over to the[ST:n ]AM terminal in Armory Alley to check them out.
551 Looks like Professor B is starting up his own arms manufacturer[ST:n ]called [ST:col p1=red ]Factory 1.21[ST:col p1=white ]. I sure hope he knows what he's doing...[ST:n ]Anyway, you can head over to the AM terminal in Armory Alley[ST:n ]to check it out.
552 The Orphe are jumping on the arms manufacturing bandwagon[ST:n ]with a company called [ST:col p1=red ]Orphean Technologies[ST:col p1=white ]. Being an engineer,[ST:n ]I can't wait to see what they do with their knowledge of Ganglion[ST:n ]tech! Head to the AM terminal in Armory Alley to check 'em out.
553 Big news—the Wrothians are launching an arms manufacturing[ST:n ]unit called [ST:col p1=red ]Six Stars[ST:col p1=white ] here in New LA! I bet they have katanas and[ST:n ]ninja stars and a huge samurai stockpile of rad stuff! Head over[ST:n ]to the AM terminal in Armory Alley to check them out.
554 Here's a gift for the journey ahead—it's some miranium, a precious[ST:n ]resource known as arc sand ore, and some succulent meat. You'll[ST:n ]need this stuff to [ST:col p1=red ]lend AMs support[ST:col p1=white ] and [ST:col p1=red ]create augments[ST:col p1=white ] for your[ST:n ]gear. From now on, it'll be up to you to earn this stuff yourself!
555 You're a BLADE now. That implies great responsibility, but also[ST:n ]great freedom. And though some assignments require specific party[ST:n ]members, who you take on your travels is generally up to you.[ST:n ]Call on Lin or myself anytime you like—we'll be in the barracks.
556 Looks like the flight module project's finally off the ground.[ST:n ]I owe you one—which is exactly why I took the liberty of[ST:n ][ST:col p1=red ]modifying your Skells with the new flight tech[ST:col p1=white ]. This project's been[ST:n ]a personal dream of mine, so it's really the least I could do.
557 However you felt upon seeing the real me, I won't pry for now.[ST:n ]But if you're not opposed to adventuring with me in my true form,[ST:n ]I'd be happy to oblige. It's entirely up to you.[ST:n ]...Well? Where to next? This planet still abounds with mystery.
558 You've surveyed the entire planet! Amazing work. Who would[ST:n ]have guessed that the day I extracted you would prove so crucial[ST:n ]a point in human history. You have my eternal gratitude.
559 You've carved your name into BLADE history, so I've readied[ST:n ]some special missions that'll make earning money, experience,[ST:n ]and BP a lot easier. You can accept them from the Network[ST:n ]terminal in the barracks, so don't miss out!
560 Target:[ST:n ] [ST:icon p1=r ][ST:n ][ST:n ]Draw:[ST:n ] Target, then [ST:icon p1=a ]
561 Toggle Sprint:[ST:n ] [ST:icon p1=analp ][ST:n ][ST:n ]Auto-run:[ST:n ] [ST:icon p1=r ] + [ST:icon p1=b ]
562 Check Gear:[ST:n ] [ST:col p1=green ]Main Menu[ST:col p1=white ] > [ST:col p1=green ]Party[ST:col p1=white ] > [ST:col p1=green ]Ground Gear[ST:col p1=white ][ST:n ][ST:n ]Level Up Arts:[ST:n ] [ST:col p1=green ]Main Menu[ST:col p1=white ] > [ST:col p1=green ]Party[ST:col p1=white ] > [ST:col p1=green ]Arts[ST:col p1=white ] > [ST:icon p1=x ]: [ST:col p1=green ]Upgrade[ST:col p1=white ]
563 Change Classes:[ST:n ] [ST:col p1=green ]Main Menu[ST:col p1=white ] > [ST:col p1=green ]Party[ST:col p1=white ] > [ST:col p1=green ]Classes[ST:col p1=white ]
564 Set Navigation:[ST:n ] [ST:col p1=green ]Main Menu[ST:col p1=white ] > [ST:col p1=green ]Missions[ST:col p1=white ] > [ST:col p1=green ]Set Navigation[ST:col p1=white ][ST:n ][ST:n ]Use Follow Ball:[ST:n ] [ST:icon p1=r ] + [ST:icon p1=x ]
565 Register Skell:[ST:n ] [ST:col p1=green ]Customization Center[ST:col p1=white ] > [ST:col p1=green ]Barracks Hangar [ST:col p1=white ] >[ST:n ] [ST:col p1=green ]Skell Garage[ST:col p1=white ] > [ST:col p1=green ]Register Skell[ST:col p1=white ]
566 Change Fashion Gear:[ST:n ] [ST:col p1=green ]Main Menu[ST:col p1=white ] > [ST:col p1=green ]Party[ST:col p1=white ] > [ST:col p1=green ]Ground Gear[ST:col p1=white ] > [ST:icon p1=x ]: [ST:col p1=green ]Sub-Menu[ST:col p1=white ]
567 View Collectopedia:[ST:n ] [ST:col p1=green ]Main Menu[ST:col p1=white ] > [ST:col p1=green ]Intel[ST:col p1=white ] > [ST:col p1=green ]Collectopedia[ST:col p1=white ]